Who am I
I’m a 3D Environment and Lighting Artist focused on creating cinematic, atmospheric, and story-driven worlds. I enjoy building environments that feel alive, using lighting, composition, and mood to support the story behind each scene.
My background in environment design and VFX has helped me develop both a technical and artistic approach to my work. I use tools like Blender, Maya, and Houdini to create realistic visuals while continuing to explore new styles, workflows, and ideas.
I consider myself a curious, energetic, and team-oriented artist. I’m always looking for ways to learn, contribute, and support the people around me while pushing my work to the next level.